First off I'd like to say that this game's visuals are some of the best I've seen for a fighter in quite some time. Good job to Namco for producing a pretty product! But now on to the meat and potatoes shall we?
I'm really appreciating the system changes as I stopped playing the series at 3. I'm still trying to get adjusted to some move changes and or lack there of moves lol. I'm sure Namco had their reasons for removing certain moves or changing their properties so I won't go into that lol.
I also want to discuss a video done by AvoidingThePuddle talking about a new mechanic of the game "Just Guard". This technique can be considered along the same lines as Street Fighter 3's Parry system. Now of course the Soul Calibur series already has a parry of sorts called "Guard Impact". The way it works now compared to the older games is that it requires 50% meter (yes Soul Calibur has a meter system!) and you're in there if you read the enemy attack correctly. Much like the older games you can be GI'd back for the parry, parry effect and turn your punish against you.
So now we get to Just Guarding...It allows you to punish ANYTHING in the game regardless of recovery frames so essentially nothing is safe at this point. The cost for this technique? Absolutely NOTHING. However the window to get the JG is from what I presume to be about 2frame window. You CAN'T mash this at all as the game will recognize the multiple inputs and just make you either guard or you can get hit for mashing it. (Tested this with my stick on turbo guard and never got a single JG) The video did make a good point in saying that the technique will be a huge part of high level play as the game develops but I feel it isn't the end all be all tool because mastering this technique would take a large amount of time.
Currently I'm maining Maxi with Natsu, Zwei, Omega Pyrrah(Cassandra~<3) and Lexia as sub characters. Natsu comes natural to me since I mained Taki in SC3. Maxi I've always played as a sub but I want to see if I can duke it out with him this time around. Zwei seems SUPER interesting to me because he's a hold and release character making his offense intriguing so he's definitely on my top choices. Omega Pyrrah is practically Cassandra from SC3 and she was my sub to Taki at the time so naturally. Leixia or Baby Gurl Xianghua lol was my 3rd string in SC3 as well and she's virtually untouched and feels a bit quicker and of course improved so we in there on that too.
So that about sums it up for now...still need to post about what's been going on since Mike Ross came down to Houston...hmm still feeling like crap so maybe sooner than later when my health is up and I don't feel like dookie. Oh yeah made a Cross Assault video which will be up soon so I'll post that too. Ok rambling, OUTTRO~
No comments:
Post a Comment